Grande Challenges for Ontology Design | Presentation to Ontolog, March 1, 2007

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Why bother with ontology design, particularly when it involves the trouble of collaborating with other people and their peculiar ideas? How does one guide a design process with any kind of objective notion of a Good Result? I think that if we do not start from this question, we are wasting our time. Outside the context of some shared goals, even arguing about what “ontology is” is, at best, ironic.

In this session I will frame a discussion about ontology design, using the model of engineering design that has brought tremendous success to electronic and physical engineering disciplines, and to some extent software engineering. My goal for the session is to identify some important and practical problems with objective engineering requirements that can motivate and guide the work of this community.

Citation: Tom Gruber (2007). Grande Challenges for Ontology Design (or is it Vente?).Presentation to Ontolog, March 1, 2007.

Context: Monthly presentation at international conference call of the Ontolog Community in which participants interact over synchornous and asynchronous communication.

Abstract: Why bother with ontology design, particularly when it involves the trouble of collaborating with other people and their peculiar ideas? How does one guide a design process with any kind of objective notion of a Good Result? I think that if we do not start from this question, we are wasting our time. Outside the context of some shared goals, even arguing about what “ontology is” is, at best, ironic.

In this session I will frame a discussion about ontology design, using the model of engineering design that has brought tremendous success to electronic and physical engineering disciplines, and to some extent software engineering. My goal for the session is to identify some important and practical problems with objective engineering requirements that can motivate and guide the work of this community.